No breathing room!
The thing with a movie like Escape Room is that it is so marketable its title sells the hook. It is based on a social phenomenon by the same name that has been gaining in popularity lately. Much like the film, the success of escape rooms can be attributed to horror franchises like Saw and Cube, and haunting attractions. For lack of a better term, let’s call Escape Room “puzzle horror”.
The six protagonists, strangers to each other, are of various ages, backgrounds, and social classes. Half of them are obnoxious, and all are stereotypes. That being said, the things we find annoying about this movie tend to dissipate as it grows on us. You’d have to be picky not to enjoy yourself, here, despite how easily the characters solves the riddles and mysteries.
Escape Room is unrealistic and far-fetched. The script is puerile. Suspend your disbelief and you’ll have a good time. Each room has its challenges and its own personality. This is a big movie with massive special effects and expensive environments. Once you’ve accepted its eccentricities, you won’t want it to end. You could, by then, take ten other rooms, and perhaps a sequel or two...